pretty solid map with a smaller middle path and bigger ramps to the opponents third. plenty of path but still small and choky enough to fight as protoss.
do what u want with it but maybe keep the original shape. i had in mind to work with the mar sara tileset because its really clean and bright. zergcreep looks really good on it.
some tweaking. also tried a highground third to make terrain more interesting. moved the 4th bases a little bit. main base a little bit less vulnerable to siegetanks i was also thinking about alternate tower placements, on the 2 middle highgrounds covering the center bridge