Just had a chat with sam (in the skype chat, you can read it) about this map and his 4p map (
http://i.imgur.com/k5Wyxl.jpg ).
Quote:
CW third is great to atack CCW third while being CCW oneself
Quoting Sam there, which is right to the point a problem in your map. This only applies to a situation when both players expand towards one another, right? Sam woudl fix this on his own map by moving the 4ths further from the mains, but keep them on low gorund - the key being that CW third and CCW third are both on low ground.
See?
I think you shoudl really discuss this and come up with the best solution for both maps.
I could compare to Core delta , where all possible thirds are low ground. However, you get that distance-gap between your third and the next, so you can't expand in one direction smoothly and safely. It's not an imba issue - rather its another philosphy. However, both Sam and you seems to dislike that. So go raise the bar

BTW, I'd love to discuss the ecpansion pattern of "Icarus" (
87577774nx49821/meltages-maps-f11/4-icarus-flight-t96.html ), as it might have other issues.