then there is the problem with xwt on highround that is save behind rocks overlooking the forward third. i guess you could move the main minerals closer to the nat and make it a bit smaller so that the base is not seen by the xwt?
Pic updated - there aren't any rocks and yes the low ground 3rd to the mid can be sieged from your main and due to increased size the 3rds cant be spotted by the XWTs.
Texture: -Avernus - Metall -Avernus - Kacheln,klein -Valhalla - Gitterrost -Avernus - Gitter -Avernus - Platten -Valhalla - Große Kacheln -Korhal - Kleine Kacheln -Port Zion - Schrott (maybe costum because they added way to much pump)