
Hey guys.
Posted this a few days ago under code name `Gas Mines´
Got some feedback from dezi saying that I should remove some holes n stuff.
Now I´m ready for beta release with this uber gimmicky map

I finally figured out how to use Terrain Objects and enabling stuff from the campain without breaking melee functionality (I hope).
A feature I love is the security gates, which funtion as destructible rocks except that they are nice and slim. They have 500 hp and some armor but they´re taken down pretty easy.
I put them one the bridges next to the Watch Towers.
Another gimmick is the 2 gas only pods behind 3rd/4th base. They feature super high yield geysers but they can only be long distance mined. I put them in to fit the theme.
The pods also provide an additional path outside watchtower range once you take down the gates.
I´ll put up a huge thread on TL once I´m done.
It´s up on EU, just search ´green harvest´
any feedback is much appreciated, but please, see the map in-game first, thanks.