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 Post subject: Varuna
 Post Posted: Sun 12. Jun 2011, 11:14 
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Joined: Wed 25. May 2011, 20:58
Posts: 42
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This is one of my first maps, dating back to November 2010. It was used in a Danish tournament in February along with my other 2 maps Thunder Temple and Mud Rock.

The tournament featured a good deal of master players and they all said that the maps were great, but this map was the best of them and played really, really well.

I am thinking about trying to improve it and do a complete overhaul plus re-texturing and re-doodading, and then re-launch it for our project here.

What are you guys thoughts? When I did the map I did not have a clue about gameplay and redid a lot of features after getting feedback on TL.net. But ultimately it ended up really good, thanks to the insight of the community.

I can post some replays from the tournament, if you wanna see...

TL Map thread


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  Posted: Sun 12. Jun 2011, 11:14 
 


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 Post subject: Re: Varuna
 Post Posted: Mon 13. Jun 2011, 10:30 
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Joined: Thu 26. May 2011, 18:19
Posts: 156
Could you post the replays? Third Looks really far Away! Wonder how that works in longer games.


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 Post subject: Re: Varuna
 Post Posted: Tue 14. Jun 2011, 20:06 
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Joined: Wed 25. May 2011, 20:58
Posts: 42
Here“s a PvZ:

http://dl.dropbox.com/u/12675307/custom-map-cup-1-iAmNass-vs-Didrik-runde-1-map1.SC2Replay


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 Post subject: Re: Varuna
 Post Posted: Mon 20. Jun 2011, 21:59 
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Joined: Thu 26. May 2011, 18:19
Posts: 156
this only strengthend my opinion. third is easy to harass, hard ton hold for less mobile fores.


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 Post subject: Re: Varuna
 Post Posted: Mon 20. Jun 2011, 22:46 
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Joined: Wed 25. May 2011, 00:24
Posts: 186
great idea to rework it. i kinda think the same as samro. the third is a problem.
im gonna look into the replays when i have time.


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