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 Post subject: Re: [M] (4) Titanis (WIP)
 Post Posted: Fri 3. Jun 2011, 01:53 
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Joined: Wed 25. May 2011, 00:41
Posts: 173
here's an all new approach, size is 152x152 iirc.
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  Posted: Fri 3. Jun 2011, 01:53 
 


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 Post subject: Re: [M] (4) Titanis (WIP)
 Post Posted: Fri 3. Jun 2011, 13:48 
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Joined: Thu 26. May 2011, 18:19
Posts: 156
It Looks a bit boring, but that is a very good thing. Seems to be a really solid layout!
Only change I would like to suggest is wider ramps at third next to main which face at opposing third next to main. It is only a double wide ramp right now, isn't it?


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 Post subject: Re: [M] (4) Titanis (WIP)
 Post Posted: Fri 3. Jun 2011, 14:38 
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Joined: Wed 25. May 2011, 00:24
Posts: 186
the mineralz on the highground third are wrong again^^


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 Post subject: Re: [M] (4) Titanis (WIP)
 Post Posted: Fri 3. Jun 2011, 14:45 
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Joined: Wed 25. May 2011, 00:41
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told you i will never learn :P


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 Post subject: Re: [M] (4) Titanis (WIP)
 Post Posted: Fri 3. Jun 2011, 18:58 
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Joined: Wed 25. May 2011, 02:06
Posts: 79
Location: Los Angeles, California, USA
This is almost gauranteed to give each player the half of their map. I can't fathom why I would ever want to expand on the far away bases on my opponent's side of the map >.< The mains need to be smaller though.


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 Post subject: Re: [M] (4) Titanis (WIP)
 Post Posted: Sat 11. Jun 2011, 03:26 
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Joined: Wed 25. May 2011, 00:41
Posts: 173
another update, some tweaking and texture progress
Image

also edited the cliff texture a little, did some color grading and changed the orange lights to white lights
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 Post subject: Re: [M] (4) Titanis (WIP)
 Post Posted: Sat 11. Jun 2011, 17:06 
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update:
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 Post subject: Re: [M] (4) Titanis (WIP)
 Post Posted: Sat 11. Jun 2011, 21:12 
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awesome


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 Post subject: Re: [M] (4) Titanis (WIP)
 Post Posted: Sat 11. Jun 2011, 22:13 
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some detail shots:
Image
Image
Image
Image
Image
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 Post subject: Re: [M] (4) Titanis (WIP)
 Post Posted: Sat 11. Jun 2011, 22:35 
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check this out

http://i.imgur.com/6YxEt.jpg


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