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Re: Samro's WIP Thread

Tue 22. Nov 2011, 14:43

Sam´s newest concepts (Nov. 22.)

All using main-nat setup from Stillwater Reach.

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This one needs a lot of adjustment. When spawning SW vs SE, SE players 3rd is a lot farther away than SW. - Also I feel it might be bad for gameplay that center high ground only connects to 3rds, potentially making it even harder for SE player.

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In this concepts the 3rds just seem very far away. The long narrow high ground behind the low 3rds make the map feel like it needs an Appendectomy (jk) Also not in love with the center protruding double ramps.

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This one could be quite good, it already looks like it will play well - proportions are good. I would like to see a simplification of the twin rocked ramps towards center tho.

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I also like this one, but it feels like SE will have an easier time defending his 3rd than SW.

Tue 22. Nov 2011, 14:43

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