Background: It was really time to redo this personal favorite (at least ist general concept) that came a bit short in motm 2 or 3 because it was not balanced and the middle area sucked. It is now redone from scratch with same general layout, but better interconnection between bases and one more base that is oriented forward.
Thoughts: Tinkering with changing both third and alt-third (forward oriented) to one-gas.
Problems: Triple-vespene is a bit difficult against air profiting from close air distance to opp. main.
Status: Can already be played on EU in an untextures version.
Nice map, but there is a problem. See screenshot below:
The minerals in the top red box do not match the ones in the bottom. The ramp at the bottom is more open to move through, but the one at the top has minerals right in the center of the ramp. Might want to address this!