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Project: Trice truce

Posted: Sat 27. Aug 2011, 15:49
by Samro
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three player rotational map

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unsure how to balance it out more, think layout is fine with slight rotational imbalances.

i added rocks on the towers and a gold minerals blocking the building place at the fourth.
smaller changes to get distances in good correspondence.

löooking forward to someone interested in collaboration or idea for aesthetics.

Posted: Sat 27. Aug 2011, 15:49
by Advertising

Re: Project: Trice truce

Posted: Thu 1. Sep 2011, 00:10
by Samro
as i am on vacation starting tomorrow until september 10th, i write a small to do here and if someone wants to pick that map and help me finish it i am happy to have a cllaborative project with you!

to do:

- final balancing (influence, average openness) through changes in terrain
- bigger lowground third
- textures / decide on a style

martin wants to help with checking balance and change some terrain, overall the layout of bases should be ok though.



what i think:

could be a bigger, macro-oriented threeplayermap. long term plan: kick testbug :D

if someone wants to pains some skull texture(?) i would call it forsaken fields and give the map some rocky/dusty or wet/swamp and very cold feeling.

looking forrwad t input and help.

if marti is quick with helping with balance i'd texture this, possibly for motm, who knows... if there is a lot of rain in ireland the next days i could acxtualy finish it ;)