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[M] (2) Odyssey

Posted: Fri 1. Jul 2011, 00:19
by lefix

Posted: Fri 1. Jul 2011, 00:19
by Advertising

Re: [M] (2) Amazing Maze in Space - working title (WIP)

Posted: Fri 1. Jul 2011, 12:05
by Samro
i like your style!

textures and doodads are nice. lovely colorscheme with tech/nature contrast.

the only issue I see is that there is only one way to expand. especially terran might want to have a forward expansion.

what is the size and rush distance?

Re: [M] (2) Odyssey

Posted: Sat 2. Jul 2011, 00:48
by lefix
Update:
- name changed ot "Odyssey"
- moved the fifth base further away from opponents main base towards the map corner, and choked the opponents path
- added a reaper stair from the fifth base
- more aesthetics


todo:
figure out a better texturing style

Re: [M] (2) Odyssey

Posted: Sat 2. Jul 2011, 01:45
by dezi
Mh, dunno if Odyssey fits to a space map. Other than this looks good. Done with texturing doodading yet?

Re: [M] (2) Odyssey

Posted: Sat 2. Jul 2011, 02:48
by lefix
the best sci fi movie of all time would like to disagree :D


also, one of my favourite artbooks
Image


i dunno, i just thought an abandoned platform floating around in space would kind of fit that name.

anyway, does anyone have any texturing suggestions? i'm really liking the braxis alpha metal, but it is hard to mix with any textures other than other braxis alpha textures :D and it looks a little monotone. not even sure if that is such a bad thing.
but i'd love to hear some ideas.